Having a personal Mac has multiple advantages : you have access to the most advanced and stable tools for Xamarin with Xamarin Studio on MacOS. This is the most widely used option when working with Xamarin, even the creators of Xamarin have used and are still using MacBooks Pro. But let’s be honest, you have to buy at least one Mac.ġ) Get each developer a Mac as a primary workstation. I don’t have any Mac, so what are my options when targeting iOS with Xamarin ? Then in the next two posts, we will take a deep dive at the last option, one Mac for a really small team, and how to configure it. This post is a brief look at the possibilities offered to us in terms of hardware when developing for Xamarin. In this serie, we will look at the available options for a small team of Xamarin developers (up to 5 devs). Running MacOS in a virtual machine on a non-Apple machine is not an option, as it is forbidden by Apple. When targeting iOS, whichever technology you choose (ObjC/Swift, Cordova, Xamarin, etc.), Apple requires you to build your application on a physical Mac machine.
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